INTRO

ROOM is an atmospheric experience that combines puzzles and action. Players first uncover the roots of the main character's mental health struggles through puzzles, then play as the main character, trying to overcome their mental illness and escape the mentally distorted apartment.

 

CONTROLS

Part 1:

  • Mouse Left Click / Drag - Interact with items
  • ESC - Pause Menu

Part 2:

  • WASD - Move
  • Space - Take a pill
  • ESC - Pause Menu

 

BACKGROUND (**PLOT SPOILER!**)

This game is inspired by Yuan, who has experienced anxiety and depression due to their father. In the first part, players uncover the cause of the main character's mental health struggles through puzzles set in the same space across different stages of life (childhood, adolescence, adulthood). In the second part, players attempt to escape the apartment—a mentally distorted illusion caused by their mental illness—symbolizing a release from these struggles. As they navigate this escape, their mental state changes over time, and taking pills helps stabilize them temporarily. Through this experience, we hope to help players understand what living with mental illness truly feels like and encourage them to face and overcome their challenges, no matter how overwhelming they may seem.

 

CREDITS

  • Art - Yuan
  • Programming - Aka1chi
  • Game Design - Yuan, Aka1chi

 

 

Developed  with: Unity

Game Development Duration: 1 Month 15Days

ROOM was created for the Mental Health Game Dev Champions 2024 in the Small Team, Ages 25+ category.



 

Thank you for playing and listening.

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room.zip 93 MB

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