INTRO

ROOM is an atmospheric experience that combines puzzles and action. Players first uncover the roots of the main character's mental health struggles through puzzles, then play as the main character, trying to overcome their mental illness and escape the mentally distorted apartment.

 

CONTROLS

Part 1:

  • Mouse Left Click / Drag - Interact with items
  • ESC - Pause Menu

Part 2:

  • WASD - Move
  • Space - Take a pill
  • ESC - Pause Menu

 

BACKGROUND (**PLOT SPOILER!**)

This game is inspired by Yuan, who has experienced anxiety and depression due to their father. In the first part, players uncover the cause of the main character's mental health struggles through puzzles set in the same space across different stages of life (childhood, adolescence, adulthood). In the second part, players attempt to escape the apartment—a mentally distorted illusion caused by their mental illness—symbolizing a release from these struggles. As they navigate this escape, their mental state changes over time, and taking pills helps stabilize them temporarily. Through this experience, we hope to help players understand what living with mental illness truly feels like and encourage them to face and overcome their challenges, no matter how overwhelming they may seem.

 

CREDITS

  • Art - Yuan
  • Programming - Aka1chi
  • Game Design - Yuan, Aka1chi

 

 

Developed  with: Unity

Game Development Duration: 1 Month 15Days

ROOM was created for the Mental Health Game Dev Champions 2024 in the Small Team, Ages 25+ category.



 

Thank you for playing and listening.

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room.zip 93 MB

Comments

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I played this with my girlfriend on call and I loved the puzzles so so much, (albeit it was also 2am and I was incredibly sleepy). The atmosphere of the entire part one, combined with me taking like an hour to get through the puzzles because I was really tired, was incredibly broken up my the more sorrowful event. 

As someone who has a history of the things portrayed in this game, my girlfriend couldn't continue watching past a certain part, but she sends her regards. The feeling is very strong and sudden and overwhelming, but it is handled with incredible humanity. I thank you very much for creating this experience.

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This game is surprisingly good and it was nice of you to put Hint option for people, that are stuck. I would remaster the game to explain the story in game and not in game page, but it's just a detail.

BTW artstyle of point-and-click section reminds me of OMORI and I love it!

Thanks so much for the support and suggestions! OMORI is an awesome game, and we’ll do our best to make something just as great!

beautiful visuals, great story, and interesting design, I loved this game! 

Thank you! <3

I'm having a bug where I can't see the other walls of the rooms, just the first one. The graphics are beautiful though.

Hi,

We’ve confirmed that the game functions properly both on the website and in the downloadable version. Players need to solve puzzles to progress to the next levels or select “Let It Be” in the pause menu. Sorry for any confusion!